🔍 Unity GCR Asset Scanner

Check which of your assets from Greater China Region publishers will be removed on March 31st, 2026

Due to updated regional licensing, distribution, and compliance policy requirements, assets from publishers based in Greater China Region (including Hong Kong and Macau) will be removed from the Global Unity Asset Store.

📄 View Full List of Assets Being Removed (PDF)
1

Export Your Assets

First, you need to export your assets from Unity Asset Store. Follow these steps:

  1. Go to Unity Asset Store - My Assets
  2. Make sure you're logged in
  3. Press F12 to open Chrome DevTools
  4. Go to the Console tab
  5. Copy the script below and paste it in the console
  6. Press Enter and wait for the download
(async function(){
  const endpoint = "https://assetstore.unity.com/api/graphql/batch";
  
  // Get CSRF token from cookies
  const csrf = (() => {
    for (let c of document.cookie.split(";")) {
      let [n, v] = c.trim().split("=");
      if (n === "_csrf") return decodeURIComponent(v);
    }
    return null;
  })();
  
  if (!csrf) {
    console.error("CSRF token not found! Make sure you're logged in.");
    return;
  }
  
  // GraphQL query
  const query = `query SearchMyAssets($page: Int, $pageSize: Int, $q: [String], 
    $tagging: [String!], $assignFrom: [String!], $ids: [String!], 
    $sortBy: Int, $reverse: Boolean, $other: String) {
    searchMyAssets(page: $page, pageSize: $pageSize, q: $q, tagging: $tagging, 
      assignFrom: $assignFrom, ids: $ids, sortBy: $sortBy, reverse: $reverse, 
      other: $other) {
      results {
        id orderId grantTime tagging assignFrom
        product {
          id productId itemId name
          mainImage { icon75 icon __typename }
          publisher { id name __typename }
          publishNotes state
          currentVersion { name publishedDate __typename }
          downloadSize __typename
        }
        __typename
      }
      total __typename
    }
  }`;
  
  // Fetch a page of assets
  async function fetchPage(page) {
    const response = await fetch(endpoint, {
      method: "POST",
      headers: {
        "Content-Type": "application/json;charset=UTF-8",
        "Accept": "application/json, text/plain, */*",
        "x-csrf-token": csrf,
        "x-requested-with": "XMLHttpRequest",
        "x-source": "storefront",
        "operations": "SearchMyAssets"
      },
      credentials: "include",
      body: JSON.stringify([{
        query: query,
        variables: {
          page: page,
          pageSize: 100,
          q: [],
          tagging: [],
          ids: [],
          assignFrom: [],
          sortBy: 7
        },
        operationName: "SearchMyAssets"
      }])
    });
    return (await response.json())[0];
  }
  
  console.log("Fetching your assets...");
  
  // Get first page to find total
  let firstPage = await fetchPage(0);
  let total = firstPage.data.searchMyAssets.total;
  let pages = Math.ceil(total / 100);
  let allAssets = [...firstPage.data.searchMyAssets.results];
  
  // Fetch remaining pages
  for (let p = 1; p < pages; p++) {
    console.log("Page " + (p + 1) + "/" + pages);
    let pageData = await fetchPage(p);
    allAssets.push(...pageData.data.searchMyAssets.results);
    await new Promise(r => setTimeout(r, 300)); // Rate limit
  }
  
  // Create download
  let exportData = [{
    data: { searchMyAssets: { count: total, results: allAssets } }
  }];
  
  let blob = new Blob([JSON.stringify(exportData, null, 2)], {
    type: "application/json"
  });
  let a = document.createElement("a");
  a.href = URL.createObjectURL(blob);
  a.download = "myassets.json";
  a.click();
  
  console.log("Downloaded " + allAssets.length + " assets!");
})();
2

Upload Your Assets File

Upload the myassets.json file you just downloaded:

📁

Drop your myassets.json here

or

3

Scan Results

Upload your assets file to see the scan results

💰 Refund Information

If you purchased an affected asset within the past 6 months, you can request a refund (exception to normal refund policy).

After a refund is issued, you will lose entitlement to that asset.

Important: Your license to use these assets remains valid. You can continue using them in your projects and download via Package Manager. However, publishers will no longer provide updates or support after March 31st.